In my attempt to revive this blog as well as developing a real habit to write on a regular basis. While I am currently in the middle of the move some time ago I was looking at my pile of shame and it made me sad. I hope to complete this pile. (and others.)
Showing posts with label robots. Show all posts
Showing posts with label robots. Show all posts
Sunday, September 27, 2020
Pile of Shame
Labels:
1/285. Robotech,
1/300,
1/400,
10mm,
12mm,
battletech,
gaming,
Gundam,
Heavy Gear,
mecha,
mechs,
miniatures,
robots,
science fiction,
scifi,
tabletop gaming,
war gaming,
wargaming
Monday, August 19, 2013
Pacific Rim Review Part Two
Edit: I wrote this some time ago. It's not quite finished but I hope that you enjoy it anyway. (published 9/27/2020
The Hype:
Growing up in the United States, any news of a live action giant robot movie that didn't involve the Transformers is alway greeted with nothing less than utter glee. I developed a taste for giant robots at at a young age, so it was safe to say that I was excited to hear the news about Pacific Rim on Gundamn! I don't think that I had been that excited since the announcement of the Heavy Gear CGI animated show. Ok, ok so that didn't pan out exactly as I had hoped, but in the original announcement Heavy Gear was supposed to be done by Foundation Imaging. (the same company that did Roughneck Chronicles)
At any rate, more than likely there were alot of North American mecha-heads that checked the date to see if it was April fools. Guillermo del Torro... ok I can see that. Idris Elba... mm, not so sure. They're going to call the monsters Kaiju... ok you need to stop playing with my emotions before I hurt you.
So many trailers these days ruin movies. They try so hard to sell the movie that they end up showing too many of the good scenes. The result is that you end up seeing something that would have been better left as a nice surprise. I decided that I didn't want to take that chance with Pacific Rim. So I challenged myself to not see a single trailer until after I saw the movie. I have to say that there was a definitely a payoff.
My first thoughts about giant robots fighting giant monsters was that it was either going to be absolutely phenomenal or completely dreadful. Either way, I had every intention of seeing it in the theater. This is kind of a big deal for me as there are very few movies that I feel compelled to see in the theater. On a good year, I might see 3 movies in the theater. It was safe to say that come hell or high water... I was going to see Pacific Rim in the theater.
The Story:
While the overall theme of Pacific Rim was fairly simple, there was a very rich and layered story that comprised of four parts. There was the Main Story Arc, Raleigh's Arc, Mako's Arc, and Dr.
The Main Arc
When a portal to another dimension opens up somewhere in the Pacific Ocean, Giant Monsters called Kaiju come through and reek havoc on humanity. Conventional forces are deemed inadequate to fight the Kaiju so giant robots called Jaegers are built to fight the Kaiju. Jaegers were able to stand up to the Kaiju until higher and higher levels of Kaiju start to appear and are able to defeat the Jaegers. It quickly gets to the point where Jaegers can't be built quickly enough. The Jaeger Program is shut down in lieu of a Wall Defense Program. The Wall Defense fails spectacularly in Australia, but as luck would have it the country's remaining Jaeger, Coyote Tango, was around and able to defeat the Kaiju. Unfortunately for humanity, by then only 4 Jaegers remain to defend the Earth. Stacker Pentecost, the Commander of the Jaeger Program, comes up with a plan to shut down the portal.
Mako's Arc
Mako was a woman who was orphaned as a small child and raised by Stacker Pentecost. She looks to Pentecost as a Father and treats him as such. Her dream is to one day pilot a Jaeger and take a more active role in the Kaiju War.
Dr. Newton Geiszler Arc
A self-professed Kaiju groupie, Dr. Newton "Newt" Geiszler grew up during the Kaiju Wars. He dedicated his life to studying them
At the same time a daring scientist ("Newt") attempts a mind meld with a Kaiju brain.
Wednesday, April 17, 2013
Armarauders: The Last Battalion Issue #1 Review

Armarauders: The Last Battalion Issue #1 Review
by Mecha Workshop
free comic available for digital download
link: http://www.mecha.ws/English_Wave01-04_Pages01-28.pdf
Intro:
Mecha Workshop release this comic online via their Facebook page (https://www.facebook.com/#!/Armarauders?fref=ts). They plan on releasing a line of toys (model kits maybe.) based on their mecha designs. Armarauders: the Last Battalion is intended provide some back ground fluff for their kits. It does look like they'll eventually release this in printed form.
The Story:

My Review:
The Story seems to jump around. Destroying the ship trying to escape seemed a like forced dramatics. I do hope that the main fleet didn't wait around and got out of dodge before the Wasters got to them. It would have been nice to for the writer to not pull any punches and for the general to just leave the battalion on the ground as soon as the enemy showed up. I always wonder how a unit that's been left behind always seems to have more supplies than it should only to be saved time and time again due to plot magic.
The art kind of reminds me of Mech Destroyer (Image Comics 2001). Some of the lettering can be a bit hard to read at times. In places, it's kind of understandable. They were trying to recreate a sense that a transmission was breaking up, but in other place it was a bit blurry. That said, the coloring really gives the feel that you're on an alien planet. Also, the mecha design is phenomenal and keeps a faux-anime feel while remaining clearly western. Overall the art is really good.
It is a solid story even if it has the "ripped from the headlines" feel of pulling out of a seemingly endless conflict after an extended campaign. It is nice to see someone in the west trying to do an original mecha story that's not completely anime inspired. The commander looks a bit young to be a colonel and certainly doesn't look old enough to have a son in the military.
As a long time fan of giant robots, I have to say it's really refreshing to see something like this. I've already read most of issue #2 and I have to say that this is a very compelling story. It's nice to see a comic that doesn't have a protracted origin story arc. The story arc isn't without its holes of course, but they certainly give you more story than you get for comics cost $3.99. I really enjoyed what the guys at Mecha Workshop did. I hope it continues to improve. I'm giving this comic three and a half giants out of five.
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